Friday, August 04, 2017
Fallout 3
Fix v1.4 by Flint Eastwood
•	dynamic Crosshair
•	Water shader fixed
•	sky depth fixed (moon, sun, stars clouds)
•	Convergence presets for PIP-boy,Terminal and VATS
Stereo Image 1
Stereo Image 2
Stereo Image 3
Stereo Image 4
Stereo Image 5
Download:
Fo3_3DVisionFix_v1_4.7z
Installation:
•	Be sure, you updated the game to the latest version (1.7).
•	copy all files from the "1st_person" folder to your "fallout3" folder if you like to play in 1st person view
•	otherwise use the "3rd_person" folder, if you like to play in 3rd person view  - higher convergence (can be buggy with crosshair calculation, as character shows up in depth map)
•	To get the dynamic crosshair working you need to install and enable a DOF-mod like "PyDOF_FO3"(included) or "DYNAVISION"(FOSE needed!!!).
•	copy the "pyDoF_FO3.esp" to the "...\Fallout3\Data" folder
•	enable the "pyDoF_FO3.esp" in the Fallout3 Launcher under "Data Files"
•	you need to set "bInvalidateOlderFiles=1" in your "Fallout3.ini"
•	enable DOF in the Pip-boy Apparel menu under "DOF options"
•	If you load an older savegame, you have to enable DOF in the Pip-boy Apparel menu again.
This is needed to get the DepthMap working all the time.
I disabled DOF in the shader so you don't need to care about the unsharpness.
Have some fun :)
Discussion-thread on Nvidia forums: 3d-vision/fallout-3-goty-shaderhacking
Keys:
•	P   - Toggles DOF on/off
•	O   - Toggles HUD depth
•	RMB - used to set a separate Convergence for aiming too (maybe useable for an iron sight mod?)
Known Issues:
•	some distant shadow cutoff (barely visible)
•	bad performance (around 20fps) in some places (related to 3DVision CPU bug)
•	not working with font-changing mods (DarnifiedUI)
History:
3DvisionFix v1.0:
•	dynamic crosshair
•	convergence presets for PIPboy and VATS
•	first try to fix the water (some reflections still bad)
3DvisionFix v1.1:
•	fixed the water
•	fixed a different water surface in Megaton water processing unit
3DvisionFix v1.2:
•	converted all modified shaders to VS_3_0/PS_3_0 for better performance (didn't make a difference at all)
3DvisionFix v1.3:
•	texture-based switching between presets - less quirky when navigating in pip-boy
•	disabled crosshair cutout when menus are active
3DvisionFix v1.4:
•	fixed another water shader (underwater)
•	added preset for terminal-view
Posted by Flint Eastwood
