<Section xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xml:space="preserve" TextAlignment="Left" LineHeight="Auto" IsHyphenationEnabled="False" xml:lang="en-us" FlowDirection="LeftToRight" NumberSubstitution.CultureSource="Text" NumberSubstitution.Substitution="AsCulture" FontFamily="Segoe UI" FontStyle="Normal" FontWeight="Normal" FontStretch="Normal" FontSize="13" Foreground="#FFD2D2D2" Typography.StandardLigatures="True" Typography.ContextualLigatures="True" Typography.DiscretionaryLigatures="False" Typography.HistoricalLigatures="False" Typography.AnnotationAlternates="0" Typography.ContextualAlternates="True" Typography.HistoricalForms="False" Typography.Kerning="True" Typography.CapitalSpacing="False" Typography.CaseSensitiveForms="False" Typography.StylisticSet1="False" Typography.StylisticSet2="False" Typography.StylisticSet3="False" Typography.StylisticSet4="False" Typography.StylisticSet5="False" Typography.StylisticSet6="False" Typography.StylisticSet7="False" Typography.StylisticSet8="False" Typography.StylisticSet9="False" Typography.StylisticSet10="False" Typography.StylisticSet11="False" Typography.StylisticSet12="False" Typography.StylisticSet13="False" Typography.StylisticSet14="False" Typography.StylisticSet15="False" Typography.StylisticSet16="False" Typography.StylisticSet17="False" Typography.StylisticSet18="False" Typography.StylisticSet19="False" Typography.StylisticSet20="False" Typography.Fraction="Normal" Typography.SlashedZero="False" Typography.MathematicalGreek="False" Typography.EastAsianExpertForms="False" Typography.Variants="Normal" Typography.Capitals="Normal" Typography.NumeralStyle="Normal" Typography.NumeralAlignment="Normal" Typography.EastAsianWidths="Normal" Typography.EastAsianLanguage="Normal" Typography.StandardSwashes="0" Typography.ContextualSwashes="0" Typography.StylisticAlternates="0"><Paragraph Margin="0,0,0,10"><Span FontStyle="Italic"><Run>Thursday, April 05, 2018</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://u.cubeupload.com/masterotaku/dmc3057.jpg"><Run>Stereo Image 1</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://u.cubeupload.com/masterotaku/dmc1023.jpg"><Run>Stereo Image 2</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Run>3D Vision fix for Devil May Cry HD Collection. With several graphics options and texture packs.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run FontWeight="Bold">Update (2022-05-21):</Run><Run> fixed shadows and effects in DMC1 so the L3/F6 key isn't needed anymore for that game (the big majority of situations are fixed automatically). Still needed in DMC2. Fixed radial blur in the DMC1 pause menu, fixed a problem with the menu in DMC2, and a menu clipping problem in DMC3 at the results screen.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run FontWeight="Bold">Update (2018-04-05):</Run><Run> fixed a problem in "d3dx.ini" that made SBS/TAB modes not work. I suggest redownloading the fix even if you don't use this.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span TextDecorations="Underline"><Run>Fixed</Run></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>Shadows.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Smoke, lights, blood, special effects... just about everything that isn't normal geometry is now in correct 3D space.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Some haloing issues (approximate fix).</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Radial blur in the DMC1 pause menu.</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>Installation</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>Download </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://s3.amazonaws.com/masterotaku/Devil+May+Cry+HD+Collection/DMC_HD_Collection_3D_Vision_fix.7z"><Run>this file</Run></Hyperlink><Run> and extract its contents in the "Devil May Cry HD Collection" folder, where "dmc1.exe", "dmc2.exe" and "dmc3.exe" are.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Launch the game.</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>If Devil May Cry 3 fails to start with 3D Vision enabled, try forcing 120Hz with Special K (under the "[Render.FrameRate]" section, set "RefreshRate=120"). And make sure the game resolution matches your desktop resolution.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run TextDecorations="Underline">Extra instructions for Devil May Cry 1 and 2</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>These two games need a different shadows / effects fix (pressing L3 or F6) depending on this:</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>DMC1 needs it only for one effect when unlocking blocked doors (not important). It has multiple presets.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>DMC2 needs the default preset for gameplay and only another one for cutscenes. Pressing the hotkey will only switch between these two.</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Run TextDecorations="Underline">Texture packs</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>You can find my texture packs </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://github.com/masterotaku/texture-mods/tree/master/Devil%20May%20Cry%20HD%20Collection"><Run>here</Run></Hyperlink><Run>, and they have to be used with </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://github.com/Kaldaien/SpecialK/releases"><Run>Special K</Run></Hyperlink><Run> to work (edit: new builds are available in the Special K discord). They consist of:</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>Very high resolution artworks for DMC2 and DMC3 (especially DMC3). In DMC2, it's only Dante's and Lucia's outfit selection screen (the outfit images). In DMC3, it's the title screen (game title only for Japanese logo), load/save screen, options, Vergil's first costume screen, total results, bloody palace, and one Lady artwork that I don't know where you can see it.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Very high resolution moon textures, trying to be close to the original ones. Three of them react to the sky bloom hotkey, apart from their original counterparts.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Hair and typo fixes. This adds back </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://u.cubeupload.com/masterotaku/dmc3pchairafter.jpg"><Run>transparency</Run></Hyperlink><Run> for Dante's hair in cutscenes and gameplay. There is one typo fix for Spanish where it previously said "Manniobras" and now it correctly says "Maniobras" (Vergil menu). I </Run><Run FontWeight="Bold">recommend</Run><Run> using this pack (I recommend all of them, but this one especially because it fixes a game issue).</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>Keep in mind that for the artworks and moon I went for maximum quality and resolution no matter what. They are very big lossless textures (A8R8G8B dds files with mipmaps included) except for the DMC2 ones (lossless format didn't work for this one, so I used DXT5). Feel free to resize or compress them, in case I don't do it in the future. Using CompactGUI you will recover more or less 2/3 of the total space.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>If you have questions about Special K, check the </Run><Run>Steam </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://steamcommunity.com/groups/SpecialK_Mods/discussions/0/1693785035817147509/"><Run>discussion</Run></Hyperlink><Run> Special K discord. I have tested these texture packs using Special K in the local way. That is, using the 64 bit dll as "dxgi.dll". If you play in 3D, make sure you don't enable the option to generate mipmaps. It will break the 3D elements I fixed.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>Most of the texture packs (which I'll keep updating) discussion will probably happen </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://steamcommunity.com/app/631510/discussions/0/1696043806555528485/"><Run>here</Run></Hyperlink><Run>.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run TextDecorations="Underline">5K (5120x2880) resolution fix for DMC1</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>Heatwave effects and door transition effects are super stretched when you play at this resolution, making the game impossible to play in some missions. It's a game bug not related to 3D. To fix it, open "d3dx.ini" and search the "y7=1" line, and then change it to "y7=5", or change it to "y7=0" to disable the effect.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span TextDecorations="Underline"><Run>Hotkeys</Run></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>F1: convergence presets. Each game may need different convergence.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>F2: HUD depth.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>F3: HUD toggle.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>F4: black bars toggle. No issues other than that it disables fade to black and fade from black transitions. I recommend using this.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>F5: sky bloom presets for DMC1 (daytime sky) and moon bloom for DMC3.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>F6 or XB_LEFT_THUMB: shadows and objects fix preset for DMC1 and DMC2. Explained in the "</Run><Span><Run TextDecorations="Underline">Extra instructions for Devil May Cry 1 and 2</Run></Span><Run>" section.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run> depth of field toggle for DMC3, normally used in cutscenes.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run> bloom toggle for DMC3. It sometimes needs the "1" hotkey when you disable this or else it will look red. It makes real shadows fainter.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run> ghosting toggle for DMC3. In very rare occasions (one of the last missions) you will need some of the other two hotkeys to not see red color if you disable this.</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Run TextDecorations="Underline">Notes</Run></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>The </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.nexusmods.com/devilmaycryhdcollection/mods/7"><Run>style switcher mod</Run></Hyperlink><Run> for DMC3 disables 3D Vision.</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>New Special K builds (as of 2022-05-21) still work fine for injecting my textures.</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span FontStyle="Italic"><Run>Posted by </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.blogger.com/profile/01110818872042111988"><Run>masterotaku</Run></Hyperlink></Span></Paragraph></Section>