Tuesday, June 04, 2019
Fix:
•	Shadows
•	Lights
•	Reflections & SSR
•	Lights Shafts
•	Decals
•	HUD
TB and SBS Mode (optional):
•	The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ";include = ShaderFixes\3dvision2sbs.ini" of the d3dx.ini. Default TB Mode. F11 to cycle. Also remember to use "HDMI Checkerboard" in the NVCP to remove the 720p limitation.
Ini Settings:
In the engine.ini (see location in pcgamingwiki) use this:
[SystemSettings]
r.MotionBlurQuality=0
r.volumetricfog=0
r.AllowOcclusionQueries=0
Notes:
•	r.volumetricfog=0 disable some volumetric fog that is used in a couple of places.
•	r.AllowOcclusionQueries=0 fix some geometry flickering/missing issues. This will work in others UE4 games.
Instructions:
•	Extract where LOF2-Win64-Shipping.exe (\Layers of Fear 2\LOF2\Binaries\Win64)
•	Start the game, when "Rundll32" prompt appear, press "Yes" (in Win10 this don't appear). This is for the Profile Override needed for this game. In Nvidia overlay you will see "3Dfix by DHR".
Download
Screenshots
** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Posted by DHR
