<Section xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xml:space="preserve" TextAlignment="Left" LineHeight="Auto" IsHyphenationEnabled="False" xml:lang="en-us" FlowDirection="LeftToRight" NumberSubstitution.CultureSource="Text" NumberSubstitution.Substitution="AsCulture" FontFamily="Segoe UI" FontStyle="Normal" FontWeight="Normal" FontStretch="Normal" FontSize="13" Foreground="#FFD2D2D2" Typography.StandardLigatures="True" Typography.ContextualLigatures="True" Typography.DiscretionaryLigatures="False" Typography.HistoricalLigatures="False" Typography.AnnotationAlternates="0" Typography.ContextualAlternates="True" Typography.HistoricalForms="False" Typography.Kerning="True" Typography.CapitalSpacing="False" Typography.CaseSensitiveForms="False" Typography.StylisticSet1="False" Typography.StylisticSet2="False" Typography.StylisticSet3="False" Typography.StylisticSet4="False" Typography.StylisticSet5="False" Typography.StylisticSet6="False" Typography.StylisticSet7="False" Typography.StylisticSet8="False" Typography.StylisticSet9="False" Typography.StylisticSet10="False" Typography.StylisticSet11="False" Typography.StylisticSet12="False" Typography.StylisticSet13="False" Typography.StylisticSet14="False" Typography.StylisticSet15="False" Typography.StylisticSet16="False" Typography.StylisticSet17="False" Typography.StylisticSet18="False" Typography.StylisticSet19="False" Typography.StylisticSet20="False" Typography.Fraction="Normal" Typography.SlashedZero="False" Typography.MathematicalGreek="False" Typography.EastAsianExpertForms="False" Typography.Variants="Normal" Typography.Capitals="Normal" Typography.NumeralStyle="Normal" Typography.NumeralAlignment="Normal" Typography.EastAsianWidths="Normal" Typography.EastAsianLanguage="Normal" Typography.StandardSwashes="0" Typography.ContextualSwashes="0" Typography.StylisticAlternates="0"><Paragraph Margin="0,0,0,10"><Span FontStyle="Italic"><Run>Thursday, November 10, 2022</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run> </Run><Span><Span><Span Foreground="#FF68ACEA"><Run TextDecorations="Underline">UNREAL Engine 4 – Universal Fix 2</Run></Span></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FF92D050"><Run>— Created and assembled by Losti —</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FFCC0011"><Span><Span Foreground="#FF92D050"><Run Foreground="#FFCC0011">—</Run><Run> </Run></Span><Run>Made with and for the 3D-Vision Community </Run><Run>—</Run></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FFCC0011"><Span><Span><Run Foreground="#FF92D050">— Version: 9.12 —</Run></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://u.cubeupload.com/Losti/cover.jpg"><Run>Stereo Image 1</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FFFFA400"><Span TextDecorations="Underline"><Run>For continuous Geo11 Driver Support please join Dave Lockwood at Patreon:</Run></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span FontWeight="Bold" Foreground="#FF80FF40"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.patreon.com/user/posts?u=9313963"><Run>https://www.patreon.com/user/posts?u=9313963</Run></Hyperlink></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FF6AA84F"><Span TextDecorations="Underline"><Run>For continuous updates and support please consider some contribution via PayPal to:</Run></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://paypal.me/losti3d"><Run>https://paypal.me/losti3d</Run></Hyperlink></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span Foreground="#FF6AA84F"><Run TextDecorations="Underline">Or became a Patron:</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run> </Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.patreon.com/Losti"><Run>https://www.patreon.com/Losti</Run></Hyperlink></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>Lets keep 3D-Vision alive all together! Please enjoy games using UE4-Engine with this fix!</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span TextDecorations="Underline"><Run>Infos and download @ MTBS:</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>NOTE: Make SURE to READ this for getting the main changes in the fix related to AUTO Depth HUD/UI behavior in 9.00 and later:</Run></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.mtbs3d.com/phpbb/viewtopic.php?p=184246" TargetName="p184246"><Run>https://www.mtbs3d.com/phpbb/viewtopic.php?p=184246#p184246</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FF00BF00"><Run TextDecorations="Underline">Change-Logs:</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>Complete Change-Logs - 1.00 to 9.02</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run Foreground="#FFFFFFFF"></Run><Hyperlink Foreground="#FF2370B6" NavigateUri="https://losti.s3.amazonaws.com/ChangeLogs.txt"><Run>https://losti.s3.amazonaws.com/ChangeLogs.txt</Run></Hyperlink></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span Foreground="#FF00BF00"><Span TextDecorations="Underline"><Run>Change-Logs - 9.06 to 9.11</Run></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>update to geo11 v0.6.76</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>more games should now work with GEO11, less crashes</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>AutoConvergence improved, Option AutoConvergence OFFSET added for more fine tuning general depth in AC mode</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>AutoConvergence config for geo11 adjusted to be 100% like in 3dmigoto</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>several motion blur RegEx fixes</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>new effefct toggle option added, that can be used to reduce blur and raise sharpening that also reduces convergence change related motion sickness</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>simple game start via 0_Start3D.cmd if the game was confogured by 0000_Start_GEO11.cmd or 0000_Start_MIGOTO.cmd (default game start is MIGOTO)</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>many scripts removed, only 0_Start3D.cmd and 0000_Start scripts left, doing the things you need to run a game</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>only migoto launcher option left for crash prevention, the others not needed anymore. If you crash a game you can try some compatibility options for the starting exe instead</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>more extended autoconvergence depth buffer for older games</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>fixed an issue that depth buffer got lost in some games</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>added restriction for resource copies for HUD shaders to save some performance</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>epic overlay crashes fixed if you use a starting script</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>RegEx for object flicker fix adjusted for GEO11, added autimatic MIGOTO / GEO11 detection</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>several bugfixes for automatic game ini settings for fixing AA related things</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>new RegEx for TAA fix</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>mouse auto depth is now disabled by default, it can be enabled by setting x132 = 0 in ShaderFixes\AutoDepthUIHUD.ini</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>additional RegEx for HALO fix</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>CS Light Clipping for 427 games should be perfect now</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>new AO fix mode added that can be used in hard cases to kill hard wrong AO effects but keep AO as good as it cen before completely disable this</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>new motion efffect fix RegEx added for PS and CS fixing the missing things in some games</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>green overlay messages removed</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>added RegEx for FOG // only on demand its uncommented in the fix, not uiversal enough</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>added RegEx for Multiple Effect Additions</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>autoupdate removed, its up to you to update a game now again</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>object and object reflection shaders now prepared and working for strange swizzle shifts, one RegEx removed not needed anymore</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>AC shift key was moved to CTRL NUMPAD + to not interfear with shader hacking anymore</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>added new RegEx horizon light fix</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>added new RegEx dissortion fix</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>mouse.hlsl updated for autodepth crosshair only mode that pushed mouse to static depth</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>added RegEx for new danamic light fix</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>added new special Decal RegEx fix</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>added new Special reflection fix RegEx</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>ShaderFixes folder cleanup from unneded files</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Install scripts (0000_Start_GEO11.cmd / 0000_Start_MIGOTO.cmd) will now let you choose the output mode</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>some presistent dynamic light issues are now fixed, this was leading to not original dynamic light intensity in 90% of the games and to some real issues in 10 % of the games</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>issues often not noticable was fixed for some special reflection false positive fixes are now ok</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span Foreground="#FF00BF00"><Span TextDecorations="Underline"><Run>Change-Logs - 9.11 to 9.12</Run></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>geo11 version update to 0.6.78</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>HOTFIXES an issue that leads to not working AutoConvergence nor Auto-Hud-Depth</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>fixes an issue with darker or black right eye</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>HOTFIX missing convergence adjustment keys</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span FontStyle="Italic"><Run>Posted by </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.blogger.com/profile/15882840805899591735"><Run>Losti</Run></Hyperlink></Span></Paragraph></Section>