<Section xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xml:space="preserve" TextAlignment="Left" LineHeight="Auto" IsHyphenationEnabled="False" xml:lang="en-us" FlowDirection="LeftToRight" NumberSubstitution.CultureSource="Text" NumberSubstitution.Substitution="AsCulture" FontFamily="Segoe UI" FontStyle="Normal" FontWeight="Normal" FontStretch="Normal" FontSize="13" Foreground="#FFD2D2D2" Typography.StandardLigatures="True" Typography.ContextualLigatures="True" Typography.DiscretionaryLigatures="False" Typography.HistoricalLigatures="False" Typography.AnnotationAlternates="0" Typography.ContextualAlternates="True" Typography.HistoricalForms="False" Typography.Kerning="True" Typography.CapitalSpacing="False" Typography.CaseSensitiveForms="False" Typography.StylisticSet1="False" Typography.StylisticSet2="False" Typography.StylisticSet3="False" Typography.StylisticSet4="False" Typography.StylisticSet5="False" Typography.StylisticSet6="False" Typography.StylisticSet7="False" Typography.StylisticSet8="False" Typography.StylisticSet9="False" Typography.StylisticSet10="False" Typography.StylisticSet11="False" Typography.StylisticSet12="False" Typography.StylisticSet13="False" Typography.StylisticSet14="False" Typography.StylisticSet15="False" Typography.StylisticSet16="False" Typography.StylisticSet17="False" Typography.StylisticSet18="False" Typography.StylisticSet19="False" Typography.StylisticSet20="False" Typography.Fraction="Normal" Typography.SlashedZero="False" Typography.MathematicalGreek="False" Typography.EastAsianExpertForms="False" Typography.Variants="Normal" Typography.Capitals="Normal" Typography.NumeralStyle="Normal" Typography.NumeralAlignment="Normal" Typography.EastAsianWidths="Normal" Typography.EastAsianLanguage="Normal" Typography.StandardSwashes="0" Typography.ContextualSwashes="0" Typography.StylisticAlternates="0"><Paragraph Margin="0,0,0,10"><Span FontStyle="Italic"><Run>Sunday, April 01, 2012</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>BEFORE</Run></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://api.photos.3dvisionlive.com/imagestore/4f78ed1d378501e715000008/nvidia./"><Run>Stereo Image 1</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Run>AFTER</Run></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://api.photos.3dvisionlive.com/imagestore/4f78ed05378501e715000007/nvidia./"><Run>Stereo Image 2</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Run>This is a simple fix for Demigod which involves disabling one of those annoying shaders whose sole apparent purpose is to create a halo around an object.I could not find any cosmetic improvement from enabling this shader. You can spot it if you look at the edges of the map's floor.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://s3.amazonaws.com/anisotonic/DGShaderOverride.zip"><Run>ShaderOverride</Run></Hyperlink></Paragraph><Paragraph Margin="0,4,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://s3.amazonaws.com/-HeliX-/DLLS/Release.zip"><Run>Release</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Run>To install, unpack both ZIPs where Demigod.exe is located (bin folder).</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>No luck so far pushing the interface into depth, will keep trying stuff. This halo shader however was the main 3D rendering problem. For now, on the nVidia scale I would rate the game "Good" (not quite Excellent like the 3D profile says).</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>By Anisotonic.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span FontStyle="Italic"><Run>Posted by </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.blogger.com/profile/16656921605413190293"><Run>Messire Mathieu</Run></Hyperlink></Span></Paragraph></Section>