Monday, April 25, 2016
Stereo Image 1
Stereo Image 2
Last Updated:  May 27, 2016
What this mod does:
•	Fixes haloing, lights, shadows & NPC outlines
•	Disables ray-marched light shafts
•	Places the HUD & UI at a fixed depth when in combat
•	Adds an auto-convergence feature when in combat. (If you want to customize this convergence setting, press the 'Z' key and adjust the convergence to your liking. Press 'F7' to save & restart the game for the change to take effect.)
•	Adds an auto-convergence feature when traversing the world map. (If you want to customize this convergence setting, press the 'X' key and adjust the convergence to your liking. Press 'F7' to save & restart the game for the change to take effect.)
Installation (64-bit):
1) Download this ZIP file and extract the contents into the directory that has the game's EXE file. (For example: ..\Hard West\64\ )
2)  Use Nvidia Inspector to assign the game's EXE to the profile "3D-Hub Player".
3a) For the GOG version:
•	Run the game using the included shortcut "Hard West- Helixmod.bat"
3b) For the Steam Version:
•	In your Steam library, right click on "Hard West" and select "Properties"
•	Click "Set Launch Options"
•	In the box, type -force-d3d9 and click "Ok" 
Made this using DarkStarSword's Unity template.
If you like this mod, consider supporting DarkStarSword on Patreon
Posted by 4everAwake
