Friday, September 14, 2012
Stereo Image 1
Stereo Image 2
Darksiders II - 3D Vision fix.
Fixed:
•	Light effects;
•	Shadows;
•	fire/water/fog/effects Halos;
•	Map/3D Aim cursor and 3D HUD (Experimental ! Please report if it works for you or not. HUD by default is 2D use hot-keys to switch depth. It's a test of alternative CRC32 calculation for shader with debug info/comments)
Remaining issues:
Enemy pointers and healths at the same depth as HUD.
Them can't be splitted as crosshair because of the text (enemy name).
Maybe more - still WIP !
Instructions:
Download this archive if you're using game version 1.1 or below. Or This archive for later version. Unpack downloaded archive in to the game folder (example : "C:\Steam\steamapps\common\Darksiders 2").
F2/F3/F4 - keys switch HUD depth.
F5/F6 - switch convergence/separation settings (I use them for change separation for cut scenes).
If you want to save your custom convergence settings press F5(or F6) set custom settings , then press F7 and your settings will be saved in the config file. You can set custom settings for both profiles (F5/F6 keys).
Tested only with steam version of the game. I'm using default game profile from 301.42 display driver.
You need at least R300 driver series to run this version of the fix ( recommended 301.42 ).
The fix can be not complete, because I didn't go through whole game(Will be updated permanently).
If you experience stuttering:
Go to this link and download file HERE. [Works for Darksiders 2]
To use this stuttering fix with Helix's patch follow directionsHERE.
OR
Go into nvidia control panel->manage 3d settings->Maximum Pre-Rendered Frames[2]
Posted by HeliX
