Thursday, 8 October, 2015
[LAST UPDATE: 14/12/2016]
Star Wars: Battlefront (2015)
•	Addresses Main Multi Player Component
•	Addresses Outer Rim DLC
•	Addresses Bespin DLC
•	Addresses Death Star DLC
Fixed:
•	Shadows
•	Lighting
•	Decals
•	All the FANCY SPECIAL EFFECTS (FX)
•	Skybox
•	God Rays
•	Moon, Sun, Stars at night, etc
•	Other stuff I can't remember
•	Partially fix for Compute Shaders and Tile-Lighting (See below)
Authors:
•	Helifax - Shader fixes, Rendering issues, Custom profile, etc
•	DHR - Big help with shader fixes!
•	Big thanks to Bo3b for helping with the compiling issues!
Installation:
•	Using the Guide here: https://forums.geforce.com/default/topic/791450/3d-vision/guide-how-to-enable-and-tweak-3d-compatibility-mode-in-any-dx11-game/
•	Swap the profile with this one:
Profile "Star Wars: Battlefront (2015)"
    ShowOn GeForce
    ProfileType Application
    Executable " ws.exe"
    Executable "starwarsbattlefront.exe"
    Executable "ws.exe"
    Executable "ws.main_win64_final.exe"
    Setting ID_0x005f5a32 = 0x00000003
    Setting ID_0x00a06746 = 0x00010000
    Setting ID_0x00a06946 = 0x080116f5
    Setting ID_0x00c96f61 = 0x0000000f
    Setting ID_0x00f713bc = 0x00000340
    Setting ID_0x1033cec2 = 0x00000002
    Setting ID_0x1033dcd3 = 0x00000004
    Setting ID_0x1034cb89 = 0x00000000
    Setting ID_0x10ecdb82 = 0x00000005
    Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
    SettingString ID_0x7049c7ec = "웪ꑌ" InternalSettingFlag=V0
    SettingString ID_0x704d456e = "" InternalSettingFlag=V0
    SettingString ID_0x7051e5f5 = "籪鸙" InternalSettingFlag=V0
    Setting ID_0x708db8c5 = 0x230bcc34 InternalSettingFlag=V0
    Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
    SettingString ID_0x70b5603f = "D3D"
    Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
    Setting ID_0x702442fc = 0x1c22fe24 InternalSettingFlag=V0
    Setting ID_0x708db8c5 = 0x5d18eaa2 InternalSettingFlag=V0
    Setting ID_0x709adada = 0x37f58357 InternalSettingFlag=V0
EndProfile
Profile adds:
•	Compatibility Mode support.
•	Fixes the Flickering seen in SLI. SLI works perfectly.
•	The game requires this Custom nvidia profile for solving the one eye rending issues!
3D Vision Fix
•	Download the archive from here: StarWars Battlefront - Version 1.2
•	Alternative FIX by DHR: StarWars Battlefront - Version DHR (Doesn't include the 3 DLCs)
•	Unzip everything and put it next to the game exe: Ex: "D:\Origin Games\STAR WARS Battlefront"
Recommended SETTINGS:
•	You MUST use the same RESOLUTION & REFRESH rate both in Windows and in the game !!! Ex: Both windows and game should have 1920x1080@120Hz respectively 1920x1080@119.9999Hz.
•	In-game I recommend setting: Post-Processing to Medium (to get rid of extra blur effects and to get a crisper image).
•	The Lighting must be set to MEDIUM otherwise TXAA and the main menu is BLACK!
•	Rest is up to you.
IMPORTANT:
•	You need to disable ANY OVERLAY (Including Origin in-game overlay).
•	If you fail to do this, the game will crash at start-up.
•	In the ini file you can customize the HUD separation from here:
•	[Constants]
•	; HUD Separation
•	 x = 0.2
•	Play the game.
For 3D Surround
•	In the ini file :
•	; IS 3D Surround Enabled? 1.0 for 3D Surround, 0.0 for Single Screen
•	y = 1.0
PREDEFINED KEYS:
•	CAPS_LOCK -> Allows you to change the UI depth to predefined values.
•	F11 -> USED to set the MENUS to the correct depth.
•	F12 -> Will reset the UI modifications and will SHOW the UI as is normally rendered in 3D Vision.
•	C -> Toggle between 2 convergence values for GUN MODE - 1st Perspective (USE IT ONCE YOU GET IN-GAME).
•	P -> Toggle between 2 convergence values for VEHICLES/FLIGHT Mode - 3rd Perspective (USE IT ONCE YOU GET IN-GAME).
(You will need to USE both F11 & F12 in the MENUS based on which MENU you use!)
(All the keys are in the INI file. MODIFY as you see fit!)
Known Issues:
REQUIREMENTS:
Setting "WorldRender.LightTileCsPathEnable 0" in user.cfg file will DISABLE some of the lighting. As a result some lights will be missing! Instead you will have some weird negative lighting (Seen only in interiors in some places). This is due to Compute shaders and how they work and the lighting system the game uses.
If you don't like it instead use Compatibility MODE and disable/remove the fix!
Posted by Helifax
