Saturday, May 12, 2018
***This fix was mainly made by Mike_ar69 and Helifax***
LATEST official 3D-Vision-Geforce Driver: 425.31
You can install 3D-Vision for the lates driver using this Method discriped here: https://www.mtbs3d.com/phpbb/viewtopic.php?f=105&t=23277
Optional donation:
If you like the fix and want to contribute for more future fixes, you can donate here: http://paypal.me/Losti3D
Lastest Update: 24.11.2018 - V5.30
•	some update for 3DFM
Update: 24.11.2018 - V5.20
•	bring back the mouse cursor with migoto 1.3.11
Update: 26.05.2018 - V5.10
•	auto-depth-mouse implemented for smoother KB/Mouse gameplay
•	toggle key for mouse depth introduced with "x"
Update: 12.05.2018 - V5.00
•	updated alpha 3 (http://helixmod.blogspot.de/2016/01/divinity-original-sin-enhanced-edition.html)
Fixed:
•	Stereoscopic rendering using 3D Vision Automatic (by Helifax)
•	Shadows & lighting both indoor and outdoor (by Mike_ar69)
•	Some water reflection (by Mike_ar69)
•	HUD pushed into depth (by Mike_ar69 & Helifax)
•	HUD fix for Keyboad/Mouse and Gamepad usage finished  (by Losti)
==> you do not need a profile change, this will be made by the new MIGOTO, the fix is ready to use
Issues left:
•	nothing .... than HUD HUD .... will only be impressive with auto depth ....
Download - Fix V 5.30
•	Divinity Original Sin - Enhanced Edition (Update 12.05.2018) V5.30
Introduction get it working:
•	uninstall old fixes!!!
•	download and extract the fix archive to "...\Divinity Original Sin Enhanced Edition\Shipping"
•	(if you like SweetFX modifications you can also copy the content of the "Optional_SFX" folder to the Shipping directory, its a working SFX version with this fix (for me!))
•	NOTE: I recomment to use the fix as it it, do not change the HUD-DEPTH ... the font is the problem, you will need manualy adaption if you change the hud Depth
•	--- if you like to change depth and convergence please set your values for the keys that markd as "Standard" in the d3dx.ini in the
•	Press U (using Keyboard/Mouse controlling) or XB_GUIDE (using Controller) to set the right depth for controller or keyboard usage after starting the game the first time or after pressing F10!
Ingame Settings:
•	everything you like (...i think...)
Key Settings (Controller):
Standard Gaming Depth and Hud
•	XB_GUIDE
Dialog Depth - also suitible for menues
•	XB_GUIDE + hold down 0,3 sec
or
•	XB_LB+XB_RB
Key Settings (Keyboard/Mouse):
Standard Gaming Depth and HUD
•	"U"
(also W, A, S, D)
Dialog Depth
•	"Z"
ToggleAutoMouseDepth
•	"X"
Key Setting - Customization
if you dont like the settings the fix comes with, you have to find your own likes, choose your desired separation, convergence and HUD-DEPTH in the game 
•	to see your convergence/separation set
[Hunting]
hunting=1
in d3d11.ini and press F10 to see the current separation/conv. Set it to 0 if finished (Press F10 again or resart the game) -- BE AWARE of pressing other keys of the NUM-PAD while hunting is enabled.
•	Find a suitible separation/convergence/HUD depth
(HINT: HUD DEPTH and SEPARATION: this can breake the HUD because of the font, its highly recommented to use the hud/game depth as it is .... only advanced users....you have to scale the o1.x and o0.x values in the 5a2af031441c9510-vs_replace.txt in dependency of using Controller or Keyboard and in dependency of the separation!!!
•	edit the d3dx.ini
•	set your desired Separation and Convergence for keys named "Standard" as well as HUD depth (x=...) ... do not change x3 and z2 !!!!!
Acknowledgements
•	THANK you Mike_ar69 and Helifax creating this fix in its ALPHA3
•	Big thanks to Bo3b, DarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
•	NVIDIA for creating 3D-Vision as a tech!
Posted by Losti
