Thursday, June 16, 2016
Fix:
•	Shadows
•	Lights
•	Sun shafts
•	Halos in effects
•	Reflections
•	Lensflares
•	Terrain tesselation
•	Add dynamic crosshair and target icons
Known issues:
•	Some water reflections
•	Cinematics and pause menu have a nasty 2D DOF effect (use the presets)
•	During night, some lights have a cut-off issue
•	SLI users: if you have water issues, use WATER = MEDIUM
•	Some small lights
•	Some HUD icons
Presets:
•	"P" key cycle between 2 convergence values, this is for cinematics and menus
•	"Xbox X" button (500 delay) cycle between 2 convergence values, this is for cinematics and menus
Notes:
•	The game have some heavy stutter, use LOD = MEDIUM to reduce
•	or use driver 372.90 which fixes stutter.
•	Use shadows = HIGH or VERY HIGH.
TB and SBS Mode:
•	The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.
Instructions:
•	Download
•	Extract where the .exe is located
•	Disable Boked DOF and Motion Blur
•	Use HUD = only reticle in game settings
Thanks to bo3b for help me with some decompiler issues, important to fix shadows and lights
Thanks to DarkStarSword for all the help.
Update 07-31-16 - DHR:
•	Re-fixing because recent update
Update 10-12-16 - Bo3b:
•	Fix for crashes and all decals.
more info: https://forums.geforce.com/default/topic/900450/3d-vision/just-cause-3/
** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!
Posted by DHR
