Monday, July 25, 2016
Stereo Image 1
Stereo Image 2
UPDATED: 25th of July 2016
•	th of July 2016 - Initial release of the fix
Issues Fixed: 
•	Ambient illumination halos
•	Bloom Halos
•	Light Halos
•	Some God Days
•	UI pushed to depth
Presets: 
•	" F2" key toggle between UI pushed at IniParams.x fixed depth or Stereo Depth (Usable to allign the enemy nameplates in combat)
•	"F3" toggle between 2 convergence presets: 4.0 and 60.0. (See below for more information)
Known Issues: 
•	Main Menu is not fixed.
•	All the shaders have the headers stripped. 
•	The Shadows (and various other effects) render perfect at a convergence lower than 4.0 (pushed to infinity)
•	Shadows are disabled if convergence is higher than 4.0. Use F3 to toggle to a convergence values to obtain "toyification".
•	Currently there is no way to fix the shadows without having access or knowing what the matrices are.
See image ONE for stereo pushed at infinity (with shadows).
See image TWO for stereo with a good convergence (shadows are disabled).
TB and SBS Mode: 
•	The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.
Download Fix: 
•	The Technomancer - 3D Vision Fix (or alternate download)
Installation: 
•	Extract the .zip where  EXE is located
Technical Discussions, Feedback & Help: 
Please visit 3D Vision Forums for any discussions related to this fix.
If you feel like you want to donate: tavyhome@gmail.com
Posted by Helifax
