Saturday, April 14, 2018
Stereo Image 1
I made this UE4 Universal Fix because the time spending on fixing games is HUGE, so this save A LOT OF TIME. End results: More time to play and less time spending on fixing a game. And second i made this because there are a lot of games that are not fixed (not catch the attention of a Shaderhacker, or they are very niche....so sadly, not fix for them)....this add a new possibility if those games are using this engine :)
This Universal Fixes are made thanks to DarkStarSword, who add ShaderRegex to 3Dmigoto, for me the TOP1 feature. This feature have an incredible potencial and is very very consistent....i use this feature in every game i fixed since the feature was released.
Thanks to bo3b for help me solving some swizzle in asm with some of the variant of the 2D Objects and Decals.
This Univeral Fix should fix any UE4 game about 90% and 98%.If devs change or tweak the vanilla engine, the fix may not work properly in some effects (example: Hellblade). Read the README.txt for more info.
The effects that are "Not fixed" are related to shaders that DON'T have a common pattern, so add a universal fix can cause others effects broke that originaly are working correctly....is too risky! and can make the game looks worst. In any case this should always be the starting point to fix a game using this engines.
Update: 04-16-2019
•	Update to 3Dmigoto 1.3.16
•	Decals fix cycle option - "L" key
•	Extend Shadows, lights, reflections fixes
•	SSR fix add - the one pattern that is universal (Thanks to masterotaku!)
Fix on the Fly:
•	Shadows
•	Lights
•	Tile Lights
•	Reflections
•	VS Reflections (by sun or moon)
•	Volumetric Lighting
•	Light Shafts
•	2D Objects
•	2D Decals
•	Halos
•	SSR
Not Fixed:
•	HUD elements
•	Object Outlines (see the bottom of the d3dx.ni for the instructions to fix it)
•	Some variant of effects
Download
** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Posted by DHR
