Tuesday, October 11, 2016
OpenGL 3D Vision, fix by Helifax.
Installation:
•	Copy everything next to the game .exe
•	Set the game to RUN AS ADMINISTRATOR from the game.exe Properties page (in Windows).
Game specific settings:
•	Start a new game, save after the intro and exit the game.
•	Navigate to “My Documents -> My Games -> Soma -> Main”.
•	Find the “_user_settings.cfg” file and open it.
•	Change <Engine LimitFPS="true" to <Engine LimitFPS="false"
•	Save the file.
•	Run the game in FULLSCREEN.
Toggle between Depth3D and Geo3D:
•	In "3DVisionWrapper.ini" change "Enable3DPostEffect = true" to "Enable3DPostEffect = false". 
!!! In Geo3D the game will render sequential frames. As a result it is important to have 120FPS to get 60FPS per eye and avoid eye-sync issues !!!
Keys:
Depth3D:
•	F3 - Low Depth UI 
Geometry3D:
•	F3 - Low convergence for hand tool
Uninstall:
•	Delete all the copied files.
Documentation and Help: 
•	Please visit: http://3dsurroundgaming.com/OpenGL3DVisionWrapper.html for the official documentation.
Posted by Helifax 
