Sunday, October 29, 2023
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geo-11 fix for Crash Bandicoot 4: It’s About Time. This uses the UE4 universal fix as the base.
Fixed (compared to the universal fix)
•	Inverted levels.
•	Some effects inside inverted levels.
•	Glass views.
•	Some specular reflections that were surface depth.
•	Dynamic depth for some button/key promts.
•	And more.
Installation
•	geo-11 (with build v0.6.182): download this file and extract its contents in the "Crash Bandicoot 4\Lava\Binaries\Win64" folder, where "CrashBandicoot4.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. For 3D Vision monitors, only "nvidia_dx11" works properly for any window mode, and "upscaling = 1" is mandatory in "d3dxdm.ini" for this mode.
•	Run the game and let it overwrite the Nvidia profile when asked.
Hotkeys
•	F6: vignette and chromatic aberration toggle. Disabled by default.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku
Posted by masterotaku
