Sunday, September 25, 2016
Stereo Image 1
This game was really broken, so a lot of stuff are fixed. Lights have a bunch of shaders and different patterns, so that is why i fix only using Soft shadows.
Fix:
•	Shadows and Soft Shadows
•	Lights
•	Reflections
•	Sun Glare
•	Skybox
•	D Objects (Fire, smoke, dust)
•	D white outlines in map and others stuff
•	HUD (10% depth)
Know issues (will be fixed in future update):
•	Ocean reflections, i still need to figure this out. i can fix the reflections but the rest of the water looks rare.
•	Others minor reflections in buildings (windows)
•	One Lights, need to fix the decompiler issue first (is a big one), but is a know pattern.
Note:
•	UseSOFT SHADOWS and AO = OFF
•	UseMSAA or TXAA (FXAA and OFF is broken)
•	If you get a crash disabling Compatibility Mode (AKA Fake3D), use Nvidia Inspector to remove the original profile from the exe. Start the game without profile....that will start the game in real 3D.
TB and SBS Mode: 
•	The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.
Instructions:
•	Extract .zip where the .EXE is located
•	Disable Fake3D using CTRL+ALT+F11
Download
Screenshots
** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!
Posted by DHR
