Monday, October 23, 2023
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3D Vision and geo-11 fix for Yakuza 3 Remastered.
Update (2023-10-23): added geo-11 fix. Autoconvergence enabled by default, and with lots of automatic presets for the many minigames of the game. Stereoized specular reflections. Other fixes.
Update (2021-03-10): reuploaded the fix with some code in "d3dx.ini" that I had commented by mistake in the first upload. Please, redownload the fix if you did it before this date.
Fixed
•	Shadows.
•	Nightclub lights.
•	Haloing problems.
•	Water effects.
•	Drink glasses.
•	Stereoized specular reflections.
•	Added a depth of field toggle (F4).
Known issues
•	Aura effects and highlighted items can show problems. I couldn't fix this.
Installation
•	(geo-11, with build v0.6.182): download this file and extract its contents in the "Yakuza 3" folder, where "Yakuza3.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. For 3D Vision monitors, both "nvidia_dx11" and "nvidia_dx9" work, in fullscreen mode, but "nvidia_dx9" needs vsync disabled in the game options (driver vsync is OK).
•	(Older 3D Vision fix): download this file and extract its contents in the "Yakuza 3" folder, where "Yakuza3.exe" is.
•	Run the game and let it overwrite the profile the first time.
Hotkeys (numbers aren't from the numpad)
•	F1: convergence presets (0, 0.5, 1, 2). 2 by default. This key only works if you disable autoconvergence.
•	F4: depth of field toggle (cutscenes and first person mode). Not disabled by default.
Recommendations
•	Use the "Auto" ingame fps limit, because the "60" fps limit makes everything below it run in slow motion. And at this date, you're going to get low fps in crowded outdoors locations.
•	I recommend using the mod that restores the original licensed music and better video cutscenes.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Posted by masterotaku
