Wednesday, May 08, 2013
FarCry3: Blood Dragon (DX9 only) - 3D Vision fix.
Fixed:
•	Light;
•	Shadows;
•	water effects;
•	some on screen effects;
•	HUD, Target markers and cross hairs in 3D;
Remaining issues:
•	Some markers have wrong depth on UI (messages) because they share same texture as target markets.
•	some lights effects cut off on far distance (like in FC3).
•	after dead radar can be at wrong depth (incorrect texture determination). Fixed by last update.
Instructions:
•	Works only with DX9 render !
•	Download this archive. Unpack downloaded archive in to the "BIN" game folder (example : ":\Steam\steamapps\common\Far Cry 3 Blood Dragon\bin").
If you want to use the fix with any third-party game overlays or other DX9 hook software download this version and unpack(overwrite everything if you used previous version of the fix) it  in to the "BIN" folder where "fc3_blooddragon.exe" located (Important: remove d3d9.dll from the game folder if you installed previous version of the fix or fix from above). Launch  "HeliXmodLauncher.exe" and run the game after.
For non-steam version it's probably require to copy file in "Far Cry 3 Blood Dragon" instead of "Far Cry 3 Blood Dragon\Bin"
Y - key switches(cycle) HUD depth (3 variants).
U - key  switches (cycle) depth presets (2 variants).
Holding Mouse 2 key activate low separation preset (for good aiming from the gun)
If you want to save your custom convergence settings press "U" and select required preset, set custom separation/depth settings , then press F7 and your settings will be saved in the config file. You can set custom settings for both presets and for gun preset as well (when holding mouse button 2(aiming gun), set custom separation/depth  settings and press F7. Release mouse button 2).
Tested only with steam version of the game. Last beta driver. Highest settings.
Posted by HeliX
