Monday, August 03, 2015
3DMigoto 3D Vision DX11 Fix
Fix created and submitted by InsaneInGame
Stereo Image 1
Stereo Image 2
Stereo Image 3
Stereo Image 4
Fix parameters:
•	Skybox is at correct depth
•	Reflections on water (from sun illumination) renders correctly with different convergence values
•	Shadows are disabled as default (for now), but can be turned on with the "Caps Lock" key.
(some sections in the game have working shadows)
•	Moved overall HUD (menu system, general HUD elements) to depth
•	Added 2 convergence presets to the "J" key and "middle mouse button"
(preset #1 is for walking; high convergence)
(preset #2 is for close-up scenes and scenarios; low convergence)
Issues to be resolved (future updates):
•	Shadows (mostly dynamic shadows)
•	Sun bloom/illumination in skybox
•	Some colorization issues in the horizon (background)
•	Increasing and decreasing convergence, will trim off a certain degree of the picture on the right side
(when convergence is set to "1.0" (my highest convergence preset), the picture is fine)
Installation:
•	Download this RAR file and extract the contents into the directory "..\Cradle\bin\"
•	In the game settings, make sure to set the quality slider to 10/10 (max).
(this will trigger DX11, and the fix will register and activate)
•	This is the 64-bit version of the 3DMigoto wrapper, so make sure to launch the cradle_x64.exe file (or launch directly from steam)
Posted by Insane InGame
