Friday, February 07, 2020
The Sojourn -- Fixed using UE4-Universal Fix 2
— Created and assembled by Losti —
— Made with and for the 3D-Vision Community —
Stereo Image 1
Info
•	This Game is fixed using UE4-Universal Fix 2
•	Reported by Shift-E @ MTBS:
https://www.mtbs3d.com/phpbb/viewtopic.php?p=167671#p167671
Download and Usage instructions:
•	The Sojourn -- Fixed using UE4-Universal Fix 2
•	open d3dx.ini
•	Fix for NOT moving bars: You must set disable_scissor = 1 to zero for the HUD / UI shaders. Open the d3dx.ini with a suitable text editor and use the search and replace function. Then replace "disable_scissor = 1" (without "") with "disable_scissor = 0" (even without ""). However, this will cause clipping with the interface elements. Therefore you can choose in this case only a very small or no depth for the interface. The HUD depth is switched through as usual with the NUMPAD-DIVIDE key.
Optional donations
Donations for to show appreciation and provide funding towards future game fixes
Losti:		via PayPal: www.paypal.me/Losti3D or by sending to rauti@inetmx.de
DHR:		via PayPal: www.paypal.me/dhrdonation
Masterotaku:	via PayPal: masterotakusuko@gmail.com
DarkStarSword:	via PayPal: www.paypal.me/DarkStarSword or support @ https://www.patreon.com/DarkStarSword
DJ-RK:		via PayPal: www.paypal.me/DShanz or by sending to rshannonca@gmail.com
Posted by Losti
