Tuesday, April 07, 2015
Stereo Image 1
Update (2022-07-05): geo-11 fix added by masterotaku, with some extra effects fixed. Vignette stereoized (but disabled by default) and also stereoized image distortion effect in one specific area of the game.
Update DEFINITIVE EDITION:
THANKS to masterotaku!! now we have support for the Definitive Edition.
(This version of the fix dont't support the adjustable HUD) Update: it does now, in the geo-11 version.
Update 06/18:
•	Update the wrapper version. Now should work with win8.
Update 06/07:
•	Update because the recent patch broke the previous fix. There are still a couple of shader to fix related to halos. HUD is adjustable.
Nice game, very adictive and looks great in 3D.
Fix:
•	Haloing in some effects (lights, fog, water)
•	HUD depth is adjustable by "x" parameters in the d3dx,ini file
Instructions:
•	Extract where the executable is located
Download
Download Definitive Edition
Download Definitive Edition (geo-11, with build v0.6.15)
Screenshots
Hotkeys (definitive edition with geo-11 fix):
•	F1: three convergence presets (12, 16, 24). 12 by default.
•	F2: HUD depth presets (0%, 20%, 40%, 60%, 80%, 100%). 40% by default.
•	F3: HUD toggle. Not disabled by default.
•	F4: vignette toggle. Disabled by default.
•	F5: some kind of bloom toggle. Not disabled by default, and I don't recommend disabling it.
geo-11 notes:
•	Remember to change your preferred "direct_mode" setting inside "d3dxdm.ini". By default it's set to sbs. For 3D Vision monitors, "nvidia_dx9" works well.
** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!
Posted by DHR
