Sunday, September 14, 2014
3DMigoto DX11 3D Vision Fix by mike_ar69, bo3b and DHR
Fixed
1.	 Shadows
2.	 Lights
3.	 Fog haloing
4.	 Smoke haloing
5.	 Water haloing
6.	 Fore haloing
7.	 Water reflections
8.	 Car/glass reflections
9.	 HUD/crosshair put at depth
10.	 Helicopter Spotlights
Disabled
1.	 Some decals (though not all), mostly on roads and pavements
2.	 Bloom
3.	 Sun glare
4.	 Blue wayline on mini-map
Images
Some example images:
Stereo Image 1
Stereo Image 2
Stereo Image 3
Known Issues
1.	Some areas are too dark at night between specific times, as certain shaders are active.
2.	There are issues with water rendering (haloing) on the main river in particular, that occur at certain times of day when particular shaders are turned on and off.  We know we have not tracked all these down.
3.	MHBAO does not work, must use Off, or HBAO+ Pretty sure this works now.
4.	We are pretty sure there will be lots of little effects we missed, there are so many shaders it's not been possible to catch them all (e.g. some remaining smoke halos etc)
Recent drivers can introduce problems getting 3D to activate at all. This happens with or without the fix.  You want to disable the Compatibility Mode by enabling the Advanced in-game settings in the 3D control panel, then ctrl-alt-f11 in game.  Even with this, it doesn't always engage true-3D properly, and will have one-eye stuck, or only small elements of the scene in 3D. Try relaunching.
On any driver above 320.49, SLI is broken on this game, and causes stuttering when driving.  Use 320.49 for the optimal experience.  Later drivers and profiles actually make things worse.
Game Settings
1.	Aside from MHBAO all other settings seem to work, though you will suffer performance wise if you set your sights too high.
2.	We do recommend though "Max Detail" and "Max shaders"
HUD Depth Setting
You can adjust the overall HUD depth using settings in the d3dx.ini file:
[Constants]
x=0.8 <-- Change this one e.g. 0.4 is less depth, -0.2 will pop out the screen etc
y=0.8
z=1.2
w=2.0
Installation
1.	Run the game once to make sure it's installed, resolution and refresh are like you want.
Make sure 3D kicks in.
2.	If you are running recent drivers, and Compatibility Mode is kicking in, do Ctrl-Alt-F11 to disable it.
3.	Get the fix as a zip file from here:  Latest_Version
And unzip all of the files and ShaderFixes folder into the Watch Dogs exe folder.
e.g. "C:\Program Files (x86)\Steam\SteamApps\common\Watch_Dogs\bin"
4.	With all that installed, run Watch Dogs
You should be able to see everything in 3D, and be able to change depth and convergence.
First launch will be slow, like a minute, as it caches shaders.
Update 9/25/14: 
now at 0.90 version, fixes for another 5 glitches.
Last update 9/28/14: 
now at 0.91 version fixes another 10 glitches.   old_version
Update 10/13/18:
New version courtesy of PaulDusler: Watch_Dogs_3dfix.zip
Better hot key support , and better performance, uses latest 1.3.11 3Dmigoto.
Right-Mouse: aiming, Center mouse: Phone, OEM_5: Hud depth. Edit d3dx.ini to change.
Posted by mike_ar69
