Wednesday, December 14, 2016
After fixing Sniper Elite V2 and Zombie Army Trilogy it only made sense that I would eventually fix this game as well. Originally I was much more interested in this title than V2, but a colleague urged me to work on V2 first, claiming it was far superior and that this one "sucked." After finally working on and playing this game, I have to say that person and I have WAY different opinions. Quite frankly, I didn't like V2 that much and thought this was a much better game (way better stealth gameplay and open-ended mission design) and a MUCH better 3D experience (those god rays look so awesome in 3D, and don't even get me started on the more graphic X-ray killcam!). Anyone who is a fan of the series needs to play/replay this in 3D.
Fixed:
•	Lighting & shadows
•	Ambient Occlusion
•	God Rays
•	Skyboxes
•	Bloom effects
•	Adjustable HUD depth & 3D crosshair implemented
Instructions:
1.	 Download fix: Version 1.0
2.	 Extract fix contents to ..\Sniper Elite 3\bin folder
Keys / Presets:
•	\ key: Toggles HUD on/off
•	] key: Cycles static HUD items depth
•	[ key: Toggles crosshair/HUD auto-depth on/off. Good to disable when looking at map screen
Tools used for this fix:
•	3DMigoto version 1.2.51
•	DarkStarSword's auto-depth 3D crosshair technique
Like this fix and want to show support & appreciation? 
3D fixes take a lot of time and effort, so donations are always welcome and appreciated! Paypal donations may be made at www.paypal.me/DShanz or by sending to Paypal ID: rshannonca@gmail.com
Posted by DJ-RK
